Student Protectors of Malaysia - v0.02 & 0.02a Changelog


V0.02 – Update

  • Changed the “Abstract” stat to “Quick”.
  • Added Concern
  • Added Faith
  • Added explanation of Student Phase, including Attention Level
  • Added explanation of Protector Phase, including Danger Ratings and Harm Ratings
  • Changed all Moves to key off a single Stat bonus rather than combining two Stat bonuses
  • Renamed “Check the Records” Move to “Recall Information”
  • Added general “Take Decisive Action” Move
  • Changed “Get Out of Trouble” Move to a pick list
  • Added “Help Out” Move
  • Added “Juice it Up” Move
  • Added “Take Harm” Move and “Rest and Recover” Move
  • Added ability to lose Stress on success with “Unleash Your Powers” Move
  • Added “Aftermath” Move in the Marking Phase
  • Changed “Take a Breather” Move to key off Network stat
  • Changed “Learn from Experience” Move to key off Memory stat
  • Added “Hit the Books” Move
  • Added “Sit for the SPM Exams” final Move Added Extracurricular Moves

V0.02a – Update

  • Adjusted wording of the Stats
  • Added a Quirk to the character’s powers and updated “Unleash Your Powers” Move to reference the Quirk
  • Added reminder that you can redistribute Faith in the Marking Phase Added clarification in the rules that the Stress bar boxes are linked to Harm, rather than relying just on the Character Sheet.

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