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Look, I’m going to come clean: I don’t have rules on how to make a Dwarfcube Firebreather, a Gun Slime or a Dracotaur Wizard in the game. I just doodled some stuff for the cover and didn’t even think about whether it fit the tone or feel of the game. My bad.

This is a fantasy role playing game, which means you are playing together in a shared fantasy world that you are creating collaboratively. Most times it will be a back and forth conversation of what cool shit the characters you made up are doing, and you can just decide together whether it fits within the bounds of what you’ve agreed “makes sense”.

You're going to need some pen or pencils, some paper, erasers, and some good old polyhedral dice sets.

In short: Make some characters, use whatever rules in this document sounds good to you, steal some other rules from other games, make up a story together and have a good time.

StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorehronlime
Tags6e, d20, dnd, Fantasy, Tabletop, Tabletop role-playing game

Download

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Click download now to get access to the following files:

Dungeon Whatever v0.09a.pdf 598 kB
Dungeon Whatever v0.09 - Character Sheet.pdf 442 kB

Development log

Comments

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I just got around to reading this. Glad you're still updating it. I really like a lot of the ideas and ways this works and I hope I have the spoons to do a deep dive or run it sometime soon.

Thanks for reading! I've been slow with updates as I'm also focusing on my game-a-month project, but I plan to keep playtesting and updating as I go. Let me know how it goes if you do get to run it :)